Dream Of Lufu

 

The first game we made in the Ankama Play studio, Dream Of Lufu, is a simple music game, based on interactions with the world around the player.

We started this project with only one month to complete it, in order to get back to C++, after years of managed languages.

A simple editor was made to set the different possible spots for the world elements. (2 days of work in the total time)

 

I was also responsible of the development of the interfaces and the screen system you can see under.

 

To finish, here are some screenshots of the game, where I was in charge of the 2D sprites and 3D ground rendering. Specials effects, like shadows and ground circles were made by the lead developer, Maxime Plantady.